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๐ŸŽฎ Trajectory Prediction Test: Can You Read the Wind?

One drag sets both the launch angle and the power. A wall runs from the ground to the sky in front of the target, with a single open gap โ€” only flights that thread the gap can reach it. Gravity plus the wind shown on screen bends every shot, and the wind grows stronger as you go. Ten shots, 15 seconds each. Dead centre is worth 100 points, fading with the miss distance, for a 1000-point maximum. The wall, the gap, the target and the wind are freshly drawn every shot, so memorised aim gets you nowhere.

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๐Ÿ’ก How to play โ€” Drag on the screen to set the launch angle and power in one motion โ€” the farther you pull, the harder the shot. Send the ball through the open gap in the wall and land it as close to the target's center as you can. Gravity and the wind shown at the top bend every flight, and the wall runs from the ground to the sky, so only shots through the gap can reach the target. Ten shots, 15 seconds each. A dead-center hit is worth 100 points and the score fades with the miss distance, for a 1000-point maximum. The wind grows stronger as the shots go on.

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